The parcel was sent via fedex at the end of december 2001.Īs Working Designs is no more and so much time has passed since the LUNAR Fanart version release, I thought it was the right time to contact you to know if you would be interested by these pictures. Unfortunately, the 2 pictures had to be completed in a very short period of time (approximately 2 days) that's why the compositions and effects are less complex than in the 2 previous artworks I had submitted to the fan art contests. I sent a couple of proposition sketches adopting a square format and fitting between the different logotypes found on the disc.Īccording to what they said, there wasn't much time left when it came to the deadline. (I guess those pictures were what convinced them to ask me to do the disc arts.) For the little story, I received a letter around december 2001 from Nicole Huggins of WD (as they seem to have encountered problems to contact me via email) asking if I was interested to produce some artwork. I can also send you 2 other artworks, that I had submitted to the Working Designs fan art contests around 2000. I'm writing to you because I'm the person who drew the disc artworks for the fan art version of Lunar SSSC back then in 2001, and I wanted to know if you would be interested if I sent you the 2 images used for it.
It's been so many years since anything notable happened concerning a third episode in the Lunar series, yet Lunar-Net is still here :) All four are beautiful pieces of artwork. The next two images are the ones used for the fanart edition itself, and the last two are additional ones that he submitted to the Working Designs fanart section. In 2008, Armen contacted us and wanted to send along some fanart that he felt fans would appreciate, considering how rare this edition is.įirst we have a message from Armen regarding his work. If you go into the first tag you could find the other tags mostly.
I showed patrons how to look up books and physically find. Technoblade used to think sleeping curses only included the likes of Snow White and Sleeping Beauty, the ones poisoned or the ones charmed into an eternal slumber. You’ll help him fulfill his destiny in the midst of a rebellion against LUNARK, and meet a wide cast of colorful characters, stuck on either side of the escalating conflict. I ran the circulation desk, as well as performing light janitorial duties. You play as Leo, a lonely young orphan with unique physical and physiological characteristics that arouse the curiosity – if not the hatred – of its fellow citizens. NOAH rules over the settlers with its droid army, and LUNARK-in geostationary orbit over Albaryne-has become a symbol of oppression for a growing part of the population. Novemby Matthew Carlson 27 Comments Sebastian and Karl-Johan are two award-winning Danish Space Architects who are subjecting themselves to. Today, Humans are about to celebrate the 300th anniversary of their arrival on their new homeworld: Albaryne. This operation was called the LUNARK initiative. It came up with a solution: transform the Moon into a giant spaceship using its core as a reactor to transport millions of embryos to the nearest superhabitable planet. On the International Lunar Station, a group of scientists built NOAH: an artificial intelligence driven supercomputer whose sole directive was to save humanity.
The most optimistic forecasts predicted that the human race could survive for just another 10 years. Long time ago, Earth became increasingly unsustainable. Email: johan.vinet at All materials on this Tumblr are my property or that of my clients.
He will navigate the brewing rebellion against Noah and Lunark's control and meet a number of friends and rivals on both sides of the conflict.
Leo, an orphan, comes into the picture centuries later, and will discover his origins in the full release. Pixel-Artist, working on Lunark at night. Christening the vessel Lunark, it evacuated a small number of people to an inhabitable planet. Run, jump, and shoot your way through gorgeous and mysterious locations! Secret Legend fanart I never do isometric stuff so this was good practice. LUNARK is a 2D cinematic platformer in the vein of the ’90s classics. LUNARK is a side-scrolling platformer developed by Canari Games and published by WayForward.Ī pulp adventure set in the midst of a rebellion against a totalitarian regime.